Prerequisite:
Loreman
A warrior poet
is one who understands that balance in all things is of the utmost
importance. While they are skilled in taking lives and destruction,
so are they too experts in uplifting others and creating works of
art. This mindset and behavior makes them frequent subjects of admiration
and imitation.
Warrior Poet
Path Features
Serene
Countenance (11th level): You face adversity and temptation
with a calm demeanor and council your allies on doing the same.
You and allies within 5 squares of you gain a +2 bonus to saving
throws against fear and charm effects.
Surrogate
Action (11th level): As an immediate action, you can spend
an action point on an ally’s turn to grant that ally an extra
action. This counts as your ally’s expenditure of an action
point for the encounter.
Chronicle
the Heroic Journey (16th level): Your record of you and
your allies’ exploits causes your fame to precede you. You
and your allies gain a +2 bonus to Diplomacy and Streetwise checks
and pay half price for inn stays and meals in towns.
WARRIOR
POET POWERS
Profound
Musing |
Warrior
Poet Attack 11 |
As
you attack, you speak of then things that matter most to you,
and these words leave your foe unsure of his standing in the
world. |
Encounter
• Discarnate, Fear, Weapon
Standard Action - Melee weapon
Target: one creature.
Attack: Intelligence vs. AC
Hit: 2[W] plus Intelligence modifier damage
Effect: Make a secondary attack vs. the same target.
Secondary
Attack: Charisma vs. Will
Hit: The target can only make basic attacks
(save ends).
|
Warrior
Wisdom |
Warrior
Poet Utility 12 |
You
always have a brilliant koan or haiku that gives your allies
a boost of inspiration. |
At-will
• Discarnate
Special:
Free Action - Personal
Effect: Whenever you use the Aid Another action, roll
twice and use the higher result. |
Demoralizing
Demonstration |
Warrior
Poet Attack 20 |
You
strike down your foe in an offhand, humiliating manner. His
allies are stunned into incompetence and your allies are spurred
to greater feats of heroism. |
Daily
• Discarnate, Fear, Weapon
Standard Action - Melee weapon
Target: One creature.
Attack: Intelligence vs. AC
Hit: 3[W] plus Intelligence modifier damage and the
target is knocked prone. Enemies within a close burst 5 of you
suffer a -2 penalty to attack roll and damage rolls (save ends)
Effect: Allies within 5 squares of you gain a +4 morale
bonus to damage rolls until the end of the encounter. |
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