are a dime a dozen, haunting the once well patrolled roads in the
east and woodland paths in the west, waiting to part people and
their hard earned wealth. But few have the bravado and derring-do
to be a truly audacious highwayman.
have taken the relatively new firearm and combined it with swordplay
to use both in a truly spectacular fashion. Loremen are the most
likely to take up this challenge, but rangers, fighters and even
paladins can see the allure of it.
and Blade (11th level): You threat all one handed firearms
as offhand weapons. You gain a +1 bonus to damage rolls while wielding
a melee weapon and a firearm.
Action (11th level): When you spend an action point to
take a move action, you may make a basic ranged attack during that
With the Gun (16th level): You do not provoke opportunity
attacks for making a ranged attack with a firearm. You can make
a basic ranged attack with a firearm as an opportunity attack. You
can still only make opportunity attacks against adjacent creatures,
Highwayman Attack 11
quick cut and a double tap neatly clear your path.
• Martial, Weapon
Special: You must be wielding a melee weapon and
a firearm to use this power.
Standard Action - Melee and Ranged weapon
Target: One or two creatures
Attack: Intelligence vs. AC (melee weapon), Intelligence
vs. AC (ranged weapon)
Hit: 2[W] + Charisma modifier damage (both weapons)
Effect: If at least one attack hits, make a secondary
Target: One creature.
Secondary Attack: Intelligence vs. AC.
Hit: 1[W] damage and slide the target one
Highwayman Utility 12
it doesn’t even matter that they know you’re lying.
Free Action - Personal
Effect: Use this power when you fail a Bluff or Diplomacy
check. You succeed instead.
of the Road
Highwayman Attack 20
blazing, sword flashing, you make your way to your goal.
• Martial, Weapon
Special: You must be wielding a melee weapon and a
firearm to use this power.
Standard - Melee and Ranged weapon
Target: One or more creatures
Attack: Intelligence vs. AC. You can make a total
of four attacks while using this power.
Hit: 2[W] + Charisma modifier damage.
Effect: Shift 1 square after each attack regardless
of if you hit or miss.