Heroic
Feats
Name
|
Prerequisite
|
Benefit |
Animal
Friend |
-- |
Use pet
keyword power and share skills. |
Claws
of the Dragon |
Dragonsired,
draconic aspect racial power. |
Use your
claws as light or heavy blades. |
Denaii’s
Binding Chain
|
Channel
Divinity class feature, must worship Denaii. |
Use Channel
Divinity to invoke denaii’s binding chain. |
Dey’s
Conviction
|
Channel
Divinity class feature, must worship Dey. |
Use Channel
Divinity to invoke dey’s conviction. |
Dodregaar’s
Epiphany |
Channel
Divinity class feature, must worship Dodregaar. |
Use Channel
Divinity to invoke dodregaar’s epiphany. |
Dragon-blast
|
Dragonsired,
draconic power racial power |
Increases
the range your draconic power racial power |
Enhanced
Spider Blood |
Lasconti,
Spider Blood racial feature. |
Racial
bonus to saves vs. poison. |
Guns Akimbo
|
Dex 13+
|
Gain a
bonus to damage rolls when wielding two ranged weapons. |
Hailene
Dragoon |
Hailene
|
Proficiency
with polearms and bonus to damage with polearms and javelins. |
Hessa’s
Warding |
Channel
Divinity class feature, must worship Hessa. |
Use Channel
Divinity to invoke hessa’s warding. |
Infectious
Bravado |
Loreman
|
Gives
a bonus to attacks you cause others to make. |
Instrumentalist’s
Echo |
Loreman
|
Bestows
a penalty to saves when using instruments. |
Jungle
Defense |
Miare,
jungle reflexes racial power |
Gain a
bonus to AC and Reflex Defense after using jungle reflexes |
Kayda’s
Transformation |
Channel
Divinity class feature, must worship Kayda. |
Use Channel
Divinity to invoke kayda’s transformation. |
Lasconti
Reputation |
Lasconti,
Cha 13+ |
Racial
bonus to Streetwise and Diplomacy checks. |
Miare
Agility |
Miare
|
+1 bonus
to saves vs. falling and to reduce falling damage. |
Pandemos’s
Weal or Woe |
Channel
Divinity class feature, must worship Pandemos. |
Use Channel
Divinity to invoke pandemos’s weal or woe. |
Pistol
and Sword Style |
Dex 13+
|
Gain a
shield bonus while wielding a melee and ranged weapon. |
Savage
Hunter |
Miare,
Feral Hunter racial feature. |
Gain
a bonus to damage with some opportunity attacks. |
Sefar’s
Elation |
Channel
Divinity class feature, must worship Sefar. |
Use Channel
Divinity to invoke sefar’s elation. |
Smarm
and Wit |
Loreman
|
Give a
penalty to damage to targets of weapon attacks. |
Strengthened
Web |
Lasconti,
webspinner racial power |
Immobilize
until save with webspinner |
Sylph’s
Verdant Will |
Channel
Divinity class feature, must worship Sylph. |
Use Channel
Divinity to invoke sylph’s verdant will. |
Twitch
Shooter |
Dex 13+,
proficiency with firearms |
Gain a
bonus to defenses against opportunity attacks when using firearms. |
Unorthodox
Weapon Training |
Int 13+
|
Use a
weapon as if it were from a different weapon group. |
Vocalist
|
Loreman |
Use your
own voice as an implement and gain a bonus to attacks with it |
Winged
Glide |
Hailene,
Winged Breakfall racial feature |
Fly you
speed while falling |
Wings
of the Hero Gods |
Channel
Divinity class feature, must worship a hailene hero-god. |
Use Channel
Divinity to invoke wings of the hero gods. |
|
Animal
Friend
You form a special bond with your pets,
above and beyond simple companionship.
Benefit: When ordering
a pet of your level or lower to take actions,
you can order them to use powers with the
Pet keyword. When
making skill checks, you and your pet can
make Dungeoneering, Perception, Nature,
and Thievery checks using the higher base
skill bonus between the two of you. |
|
Claws
of the Dragon [Dragonsired]
The only weapons I need are my own two
hands!
Prerequisites: Dragonsired,
draconic aspect racial power
Benefit: Choose Light Blade
or Heavy Blade. When using your draconic
aspect racial power, you treat unarmed attacks
as if they were that weapon type. You gain
a +2 proficiency bonus when making unarmed
attacks regardless of if you are using your
draconic aspect power or not. |
|
Denaii’s
Binding Chain [Divinity]
Prerequisites: Channel
Divinity class feature, must worship Denaii.
Benefit: You can invoke
the power of your deity to use denaii’s
binding chain.
Channel
Divinity: Denaii’s Binding Chains
|
Feat
Power |
You
forge your faith into chains of raw
divine energy, holding your enemy
fast. |
Encounter
• Divine
Standard Action - Ranged 5
Target: One creature
Attack: Wisdom +2 vs. Fortitude
Hit: The target is restrained
until the end of your next turn. At
the end of your next turn, the target
becomes immobilized until the end of
your next turn.
Special: You must take
the Denaii’s Binding Chains feat
to use this power. |
|
|
Dey’s
Conviction [Divinity]
Prerequisites: Channel
Divinity class feature, must worship Dey.
Benefit: You can invoke
the power of your deity to use dey’s
conviction.
Channel
Divinity: Dey’s Conviction |
Feat
Power |
You
dedicate yourself to a goal an Dey’s
name and her blessing makes you more
capable. |
Encounter
• Divine
No Aciton - Personal
Trigger: The first
time you roll a natural 19 in an encounter.
Effect: Treat the roll
as if you had rolled a natural 20 instead.
Special: You must take
the Dey’s Conviction feat to use
this power. |
|
|
Dodregaar’s
Epiphany [Divinity]
Prerequisites: Channel
Divinity class feature, must worship Dodregaar.
Benefit: You can invoke
the power of your deity to use dodregaar’s
epiphany.
Channel
Divinity: Dodregaar’s Epiphany
|
Feat
Power |
The
spirit of the god fills your foe’s
mind, making them think twice before
resorting to violence. |
Encounter
• Divine
Standard Action -
Ranged 5
Target: One creature
Attack: Wisdom vs. Will
Hit: The target cannot use
any power that deals damage until the
end of your next turn.
Effect: The target suffers
a -2 penalty to attack rolls (save ends).
If the target is hit by an attack that
deals damage, this effects ends immediately.
Special: You must take
the Dodregaar’s Epiphany feat
to use this power. |
|
|
Dragon-blast
[Dragonsired]
The strength of your draconic power
is exceptional
Prerequisites: Dragonsired,
draconic power racial power
Benefit: The range of your
draconic power increases to burst 3 within
5.
|
|
Enhanced
Spider Blood [Lasconti]
You have a
stronger resistance to poison than most
other lasconti.
Prerequisites: Lasconti, spider
blood racial feature
Benefit: You gain a +4 racial bonus
to saving throws vs. poison effects. |
|
Guns
Akimbo
Two guns are better than one.
Prerequisites: Dex 13+
Benefit: When wielding
a ranged weapon in both hands, you gain
a +1 bonus to damage rolls with attacks
from both weapons. |
|
Hailene
Dragoon [Hailene]
You have trained extensively with your
people’s traditional weapons.
Prerequisites: Hailene
Benefit: Gain proficiency
with all polearms and a +2 bonus to damage
with polearms and javelins. |
|
Hessa’s
Warding [Divinity]
Prerequisites: Channel
Divinity class feature, must worship Hessa.
Benefit: You can invoke
the power of your deity to use hessa’s
warding.
Channel
Divinity: Hessa’s Warding |
Feat
Power |
A
holy nimbus of dawn light steals the
force from a blow directed at your
ally. |
Encounter
• Divine
Immediate Reaction - Ranged 5
Trigger: An ally within
range is hit by an attack.
Effect: The triggering
ally gains resist 5 all against damage
dealt by the attack
Special: You must take
Hessa’s Warding feat to use this
power. |
|
|
Infectious
Bravado [Loreman]
Your strength of spirit uplifts those
of your allies.
Prerequisites: Loreman
Benefit: Whenever a power
you use allows an ally to make a basic attack,
that ally gains a +1 bonus to that attack. |
|
Instrumentalist’s
Echo [Loreman]
The sounds of your instrument reverberate
long after you’ve stopped playing.
Prerequisites: Loreman
Benefit: Enemies suffer a
-1 penalty to saving throws to end effects
from powers you use with the implement keyword
if you used an instrument to use that power. |
|
Jungle
Defense [Miare]
Your feral senses put you on guard immediately
after avoiding an attack.
Prerequisites: Miare, jungle
reflexes racial power
Benefit: When you use your
jungle reflexes power, you gain a +1 power
bonus to AC and Reflex Defense until the end
of your next turn. |
|
Kayda’s
Transformation [Divinity]
Prerequisites: Channel
Divinity class feature, must worship Kayda.
Benefit: You can invoke
the power of your deity to use kayda’s
transformation.
Channel
Divinity: Kayda’s Transformation |
Feat
Power |
The
fell might of Kayda hardens your skin
into a slick, black carapace for a
short time. |
Encounter
• Divine
Minor Action - Personal
Effect: Gain temporary hit
points equal to 1d6 plus your wisdom
modifier. In addition, gain a +2 bonus
to all defenses until the start of your
next turn.
Special: You must take
the Kayda’s Transformation feat
to use this power. |
|
|
Lasconti
Reputation [Lasconti]
You fully use (or abuse) your race’s
standing as figures of romance and mystery.
Prerequisites: Lasconti,
Cha 13+
Benefit: You gain a +2
racial bonus to Streetwise and Diplomacy
checks. |
|
|
Pandemos’s
Weal or Woe [Divinity]
Prerequisites: Channel
Divinity class feature, must worship Pandemos.
Benefit: You can invoke
the power of your deity to use pandemos’s
weal or woe.
Channel
Divinity: Pandemos’s Weal or Woe
|
Feat
Power |
You
bring one action to the attention
of Pandemos, who pushes the odds in
your favor. |
Encounter
• Divine
Immediate Interrupt - Ranged 10
Trigger: A creature
or hazard within range makes a die roll.
Effect: Force the triggering
creature or hazard to reroll the die
roll, taking either a +2 bonus or a
-2 penalty, whichever benefits you more.
Special: You must take
the Pandemos’s Weal or Woe feat
to use this power. |
|
|
Pistol
and Sword Style
With impressive flare, you switch between
close quarters combat to ranged without
ever leaving an opening.
Prerequisites: Dex 13+
Benefit: While wielding
a one handed melee weapon in one hand and
a one handed ranged weapon in the other,
you gain a +1 shield bonus to AC and Reflex
Defense. |
|
Miare
Agility [Miare]
Your grace ensures that you always land
on your feet and never take a fall badly.
Prerequisites: Miare
Benefit: You can use the
reduce falling damage portion of the Acrobatics
skill untrained and gain a +1 feat bonus
to such checks and on saving throws to grab
on to the edge of a precipice. You always
land on your feet. |
|
Savage
Hunter [Miare]
You are especially brutal when attacking
fleeing foes.
Prerequisites: Miare, Feral
Hunter racial feature.
Benefit: You gain a +2
feat bonus to damage rolls when making opportunity
attacks against creatures leaving squares
adjacent to you. |
|
Sefar’s
Elation [Divinity]
Prerequisites: Channel
Divinity class feature, must worship Sefar.
Benefit: You can invoke
the power of your deity to use sefar’s
elation.
Channel
Divinity: Sefar’s Elation |
Feat
Power |
You
magnify your ally’s feelings
of triumph into something truly powerful
indeed. |
Encounter
• Divine
Immediate Reaction - Ranged
10
Trigger: An ally within
range rolls a natural 20 on an attack
roll or saving throw.
Effect: The triggering
ally gains a +2 bonus to defenses until
the end of their next turn.
Special: You must take
the Sefar’s Elation feat to use
this power. |
|
|
Smarm
and Wit [Loreman]
The never ending stream of mockery and
retorts drives your enemies to distraction.
Prerequisites: Loreman
Benefit: Whenever you hit
an enemy with a power that deals [W] damage,
that target takes a -1 penalty to damage
rolls until the end of your next turn. |
|
Strengthened
Web [Lasconti]
Your web is
thicker and more difficult to escape.
Prerequisites:
Lasconti, webspinner racial power
Benefit: When you hit with
your webspinner power, the target is immobilized
(save ends) instead of until the start of
your next turn. |
|
Sylph’s
Verdant Will [Divinity]
Prerequisites: Channel
Divinity class feature, must worship Sylph.
Benefit: You can invoke
the power of your deity to use sylph’s
verdant will.
Channel
Divinity: Sylph’s Verdant Will
|
Feat
Power |
By
the power of Sylph’s will, plant
life grows even where it should not
be able to. |
Encounter
• Divine, Zone
Minor Action - Area burst 1
within 5
Effect: This power
creates a zone filled with rapidly growing,
mundane plant life. This zone is difficult
terrain and persist until the end of
the encounter at which point, the plants
stop growing.
Special: You must take
the Sylph’s Verdant Will feat
to use this power. |
|
|
Twitch
Shooter
You fire too fast to leave an opening
while doing so.
Prerequisites: Dex 13+,
proficiency with firearms
Benefit: You gain a +2
feat bonus to all defenses against opportunity
attacks made against you for using a ranged
power with a firearm.
This
bonus increases to +4 at paragon tier and
+6 at epic tier. |
|
Unorthodox
Weapon Training [Rogue]
You have learned a very unusual way
of using a given weapon.
Prerequisites: Rogue, Int
13+
Benefit: Choose a single
weapon (longsword, maul, etc) that you are
proficient with That weapon is now considered
a light blade or crossbow for the purposes
of meeting the requirements of powers and
class abilities.
Special: You may take this
feat multiple times. Each times, it applies
to another weapon. Only ranged weapons can
count as crossbows and only melee weapons
can count as light blades. |
|
Vocalist
[Loreman]
You weave your ways by telling stories,
singing songs or chanting rather than playing
music.
Prerequisites: Loreman
Benefit: You may use your
own voice as an implement for any power
that you would normally use an instrument
with. You gain a +2 feat bonus to attacks
with the implement keyword when you are
using your voice as an implement.
This
bonus increases to +4 at paragon tier and
+6 at heroic. |
|
Winged
Glide [Hailene]
You turn falling into flight
Prerequisites: Hailene,
winged breakfall racial feature
Benefit: When you fall,
may fly up to your move speed as a free
action every round you are falling. You
cannot use this movement to move upward. |
|
Wings
of the Hero Gods [Divinity]
Prerequisites: Channel
Divinity class feature, must worship any
hailene hero god.
Benefit: You can invoke
the power of your deity to use wings of
the hero gods.
Channel
Divinity: Wings of the Hero Gods |
Feat
Power |
You
soar on Wings of Light and strike
at your foe with the power of your
faith. |
Encounter
• Divine, Radiant
Standard Action - Personal
Effect: When you
use this power, fly up to 8 squares.
At any point of that movement, make
the following attack:
Target:
One creature within 5 squares.
Attack: Wisdom
+2 vs. Fortitude
Hit: 1d6 + Wisdom
modifier Radiant damage and the
target is dazed until the start
of your next turn.
Increase to +4 and 2d6 at 11th level
and +6 and 3d6 at 21st level.
Special:
You must take the Wings of the Hero
Gods feat to use this power. |
|
|
|
|
|
|
Paragon
Feats
Name
|
Prerequisite
|
Benefit |
Dragonsired
Flight |
Dragonsired,
draconic aspect |
Gain an
overland flight speed |
Explosive
Draconic Power |
Dragonsired,
Paragon, draconic power |
Draconic
power pushes opponents |
Hailene
Flight |
Winged
Breakfall racial feature. |
Gain a
fly speed |
Opportunistic
Pounce
|
Miare,
Feral hunter racial feature. |
Make a
basic attack when opponents are knocked prone. |
Savage
Vengeance |
Miare,
jungle reflexes racial power |
Recharge
your jungle reflexes racial power when you become bloodied. |
Sky
Bound Warrior |
Hailene,
aerial attack |
Gain a
+1 bonus to attack rolls when flying. |
Wall
Crawler |
Lasconti,
climb speed |
+2 to
climb speed. Run while climbing. |
Web
Snare |
Lasconti,
webspinner racial power |
Restrain
foes with webspinner power. |
|
Dragonsired
Flight [Dragonsired]
You begin to master your draconic aspect
and may now use your wings to fly.
Prerequisites: Dragonsired,
draconic aspect racial power
Benefit: When using you
draconic aspect power, you have an overland
flight speed of 6. |
|
Explosive
Draconic Power [Dragonsired]
The energy from your draconic power
explodes on impact.
Prerequisites: Dragonsired,
paragon tier, draconic power racial power
Benefit: You push all targets
hit by your draconic power racial power
1 square from the center of the burst. |
|
Hailene
Flight [Hailene]
You have trained your flying ability
to the pinnacle.
Prerequisites: Hailene,
Winged Breakfall racial feature.
Benefit: You gain a fly
speed of 6 (clumsy). You cannot fly while
carrying a heavy load and while flying,
you cannot squeeze. |
|
Opportunistic
Pounce [Miare]
The instincts of your forbearers allow
you to capitalize on fallen foes.
Prerequisites: Miare, Feral
Hunter racial feature.
Benefit: Whenever an adjacent
enemy is knocked prone, you may make a basic
attack against that enemy as an immediate
action. |
|
|
Savage
Vengeance [Miare]
Your wild roots show through most when
you are injured.
Prerequisites: Miare, jungle
reflexes racial power.
Benefit: The first time
you become bloodied in combat, your jungle
reflexes racial power recharges. |
|
Sky
Bound Warrior [Hailene]
Air superiority is true superiority
Prerequisites: Hailene,
aerial attack racial power
Benefit: You gain a +1
bonus to attack rolls and defenses when
flying. |
|
Web
Snare [Lasconti]
Your webs
are more restrictive as well as more accurate.
Prerequisites: Lasconti, webspinner
racial power.
Benefit: You gain a +1 bonus to
attack rolls with your webspinner power.
Creatures hit by this power are restrained
instead of immobilized. |
|
Wall
Crawler [Lasconti]
You climb as easily as you walk or run.
Prerequisites: Lasconti,
climb speed
Benefit: You gain a +2
feat bonus to your climb speed. You can
run while climbing. |
|
|
|
|
|
Epic
Feats
|
|
Multiclass
Feats
Name
|
Prerequisite
|
Benefit |
Divine
Muse |
Loreman,
Wis 13 |
Cleric:
skill training; Channel Divinity 1/day. |
Sophisticated
Warrior |
Loreman,
Str 13 |
Fighter:
skill training; Combat Challenge 1/day |
Student
of the World |
Cha 13 |
Loreman:
skill training; invigorating rhapsody 1/encounter. |
Divinely
Driven |
Loreman,
Cha 13, Str 13 |
Paladin:
skill training; Channel Divinity 1/day |
Woodland
Philosopher |
Loreman,
Str 13 or Dex 13 |
Ranger:
skill training; ranger Fighting Style, Hunter’s Quarry
1/day |
Worldly
Rake |
Loreman,
Dex 13 |
Rogue:
skill training; Sneak Attack 2/day. |
Otherworldly
Muse |
Loreman,
Cha 13 |
Warlock:
skill training; warlock pact 2/encounter |
Art
of War |
Loreman,
Str 13 |
Warlord:
skill training; Commanding presence 1/day. |
Spellbinding
Wordsmith |
Loreman,
Int 13 |
Wizard:
skill training; wizard power and cantrip 1/encounter. |
|
Divine
Muse [Loreman, Multiclass Cleric]
Prerequisites: Loreman,
Wis 13
Benefit: You gain training
in the Religion skill. If you are already
trained in Religion, you gain training in
one skill from the cleric class skill list.
Once
per day, you can make use of the Channel
Divinity class feature to use either the
divine fortune or turn undead powers.
In
addition, you can use a holy symbol or musical
instrument as an implement when using a
cleric power or cleric paragon path power. |
|
Sophisticated
Warrior [Loreman, Multiclass Fighter]
Prerequisites: Loreman,
Str 13
Benefit: You gain training
in one skill from the fighter class skill
list.
Once
per day, as a free action, you can make
use of the Combat Challenge fighter class
feature for the remainder of the encounter.
Student
of the World [Multiclass Loreman]
Prerequisites: Cha 13
Benefit: You gain training in one skill
from the loreman class skill list.
You
gain the use of the loreman invigorating
rhapsody power once per encounter.
In
addition, you can use a musical instrument
as an implement when using a loreman power
or loreman paragon path power. |
|
Divinely
Driven [Loreman, Multiclass Paladin]
Prerequisites: Loreman,
Cha 13, Str 13
Benefit: You gain training
in the Religion skill. If you are already
trained in Religion, you gain training in
one skill from the paladin class skill list.
Once
per day, you can make use of the Channel
Divinity class feature to use either the
divine mettle or divine strength powers.
In
addition, you can use a holy symbol, holy
avengers or musical instrument as an implement
when using a paladin power or paladin paragon
path power. |
|
Woodland
Philosopher [Loreman, Multiclass Ranger]
Prerequisites: Loreman,
Str 13 or Dex 13
Benefit: You gain training
in one skill from the ranger class skill
list.
Choose
a ranger Fighting Style; you do not gain
the benefit of the style, but you are considered
to have it for the purpose of meeting the
prerequisites for feats and paragon paths.
Once per encounter, you may use the ranger’s
Hunter’s Quarry class feature. |
|
|
Worldly
Rake [Loreman, Multiclass Rogue]
Prerequisites: Loreman,
Dex 13
Benefit: You gain training
in one skill from the rogue class skill
list.
Twice
per encounter, you may use the rogue’s
Sneak Attack class feature. |
|
Otherworldly
Muse [Loreman, Multiclass Warlock]
Prerequisites: Loreman,
Cha 13
Benefit: You gain training
in one skill from the warlock class skill
list.
Choose
a warlock pact. You may use that pact’s
at-will power twice per encounter and are
considered to have that pact for the purpose
of feats and paragon paths.
In
addition, you can use a rod, wand, pact
blade or musical instrument as an implement
when using a warlock power or warlock paragon
path power. |
|
Art
of War [Loreman, Multiclass Warlord]
Prerequisites: Loreman,
Str 13
Benefit: You gain training
in one skill from the warlord class skill
list.
Choose
a warlord Commanding Presence. Once per
day, as a free action, you may gain the
benefit of that class feature until the
end of the encounter. |
|
Spellbinding
Wordsmith [Loreman, Multiclass Wizard]
Prerequisites: Loreman,
Int 13
Benefit: You gain training
in one skill from the wizard class skill
list.
Choose
a first level wizard power. You may use
that power once per encounter. You can also
use any one wizard Cantrip once per encounter.
In
addition, you can use a orb, staff, wand
or musical instrument as an implement when
using a wizard power or wizard paragon path
power. |
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