Monster -- Dragonsired

 

Dragonsired Shocktrooper

Dragonsired Shocktrooper Level 2 Minion
Medium natural humanoid (shapchanger) XP 31

Initiative +2 Senses Perception +1; lowlight

HP 1; a missed attack never damages a minion.
AC 16; Fortitude 16, Reflex 14, Will 14
Resist acid 6
Speed 6 squares


Longsword (basic melee, standard; at-will) - Weapon
+7 vs. AC; 4 damage.

Shield Smash (melee, standard; requires shield, at-will)
+5 vs. Fortitude; The target is pushed 1 square.

Shock Maneuver
When a dragonsired shocktrooper charges, it makes both a longsword attack and a shied smash attack.

Draconic Power (minor; encounter) * Acid
Ranged 5; +5 vs. Reflex; 4 acid damage.


Alignment Unaligned
Languages Common, Draconic
Equipment Longsword, heavy shield, scale armor.
Str: 18 (+5) Dex: 12 (+2) Wis: 10 (+1)
Con: 17 (+4) Int: 14 (+3) Cha: 14 (+3)

This dragonsired shocktrooper is based on a dragonsired with a black dragon heritage. Alter resistances and damage types to create dragonsired of different types.

Tactics
Dragonsired shocktroops fire volleys of draconic power at their foes before charging into battle. They use their shield smash to break enemy lines and stop flanking.


Dragonsired Highwayman

Dragonsired Highwayman Level 9 Skirmisher
Medium natural humanoid (shapechanger) XP 400

Initiative +9 Senses Perception +13; low light

HP: 98; Bloodied: 49
AC 23; Fortitude 22, Reflex 21, Will 22
Resist fire 9
Speed 6 squares, overland flight 4


Longsword (basic melee, standard; at-will) - Weapon
+14 vs. AC; 1d8+5 damage

Six gun (ranged, standard; at-will) - Weapon
Range 15; +14 vs. AC; 1d8+5 damage.

Fun and Gun (standard; recharge 456) - Weapon
The dragonsired highwayman makes a longsword attack and a six gun attack. The six gun attack does not provoke an attack of opportunity.

Draconic Power (minor; encounter) - Cold
Ranged 5; +12 vs. Reflex; 3d8+5 cold damage.


Alignment Unaligned
Languages Common
Skills Stealth +12, Thievery +12
Equipment Longsword, six gun, 20 bullets, hide armor.
Str: 20 (+9) Dex: 17 (+7) Wis: 19 (+8)
Con: 18 (+8) Int: 15 (+6) Cha: 17 (+7)

This dragonsired highwayman is based on a dragonsired with a white dragon heritage. Alter resistances and damage types to create dragonsired of different types.

Tactics
Dragonsired highwaymen prefer to attack from ambush, using their draconic power to soften up defenses, then using their six gun to hit enemies at range. If the enemy closes, they use fun and gun as often as possible.


Dungeons and Dragons 4th Edition © Wizards of the Coast
World of Ere and related original content © Landon Porter