Dragonsired
Shocktrooper
Dragonsired
Shocktrooper |
Level
2 Minion |
Medium
natural humanoid (shapchanger) |
XP
31 |
Initiative +2 Senses
Perception +1; lowlight
HP
1; a missed attack never damages a minion.
AC 16; Fortitude
16, Reflex 14, Will 14
Resist acid 6
Speed 6 squares
Longsword
(basic melee, standard; at-will) - Weapon
+7 vs. AC; 4 damage.
Shield
Smash (melee, standard; requires shield,
at-will)
+5 vs. Fortitude; The target is pushed 1 square.
Shock
Maneuver
When a dragonsired shocktrooper charges, it makes
both a longsword attack and a shied smash attack.
Draconic
Power (minor; encounter) * Acid
Ranged 5; +5 vs. Reflex; 4 acid damage.
Alignment
Unaligned
Languages Common, Draconic
Equipment Longsword, heavy shield,
scale armor.
Str: 18 (+5) Dex:
12 (+2) Wis: 10 (+1)
Con: 17 (+4) Int:
14 (+3) Cha: 14 (+3) |
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This dragonsired
shocktrooper is based on a dragonsired with a black dragon
heritage. Alter resistances and damage types to create dragonsired
of different types.
Tactics
Dragonsired shocktroops fire volleys of draconic power
at their foes before charging into battle. They use their
shield smash to break enemy lines and stop flanking.
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Dragonsired
Highwayman
Dragonsired
Highwayman |
Level
9 Skirmisher |
Medium
natural humanoid (shapechanger) |
XP
400 |
Initiative +9 Senses
Perception +13; low light
HP:
98; Bloodied: 49
AC 23; Fortitude
22, Reflex 21, Will
22
Resist fire 9
Speed 6 squares, overland flight
4
Longsword
(basic melee, standard; at-will) - Weapon
+14 vs. AC; 1d8+5 damage
Six
gun (ranged, standard; at-will) - Weapon
Range 15; +14 vs. AC; 1d8+5 damage.
Fun
and Gun (standard; recharge 456) - Weapon
The dragonsired highwayman makes a longsword attack
and a six gun attack. The six gun attack does
not provoke an attack of opportunity.
Draconic
Power (minor; encounter) - Cold
Ranged 5; +12 vs. Reflex; 3d8+5 cold damage.
Alignment
Unaligned
Languages Common
Skills Stealth +12, Thievery +12
Equipment Longsword, six gun, 20
bullets, hide armor.
Str: 20 (+9) Dex:
17 (+7) Wis: 19 (+8)
Con: 18 (+8) Int:
15 (+6) Cha: 17 (+7) |
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This dragonsired highwayman is based on a
dragonsired with a white dragon heritage. Alter resistances
and damage types to create dragonsired of different types.
Tactics
Dragonsired highwaymen prefer to attack from ambush, using
their draconic power to soften up defenses, then
using their six gun to hit enemies at range. If the
enemy closes, they use fun and gun as often as possible. |
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Dungeons
and Dragons 4th Edition © Wizards of the Coast
World of Ere and related original content © Landon Porter |
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