Dragon
Sired Traits:
Creating
a Dragon Sired Being
“Dragon
Sired” is an inherited template that can
be added to any humanoid or monsterous humanoid
of Small or Medium size(referred to hereafter
as the base creature).
A dragon sired being uses all the base creature’s
statistics and special abilities except as noted
here.
Size
and Type: The creature gains the shapechanger
subtype. Size is unchanged. Do not recalculate
base attack bonus or saves.
Hit
Dice: As base creature
Speed:
A dragon sired being has draconic wings and
gains a flight speed equal to the base creature’s
base land speed with good maneuverability.
Armor
Class: Natural armor improves by +2.
Attack:
A dragon sired being has two claw attacks and
a bite attack, and the claws are the primary
natural weapon. A dragon sired being fighting
without weapons uses a claw when making an attack
action. When it has a weapon, it usually uses
the weapon instead.
Full
Attack: A dragon sired being fighting
without weapons uses both claws and its bite
when making a full attack. If armed with a weapon,
it usually uses the weapon as its primary attack
and its bite as a natural secondary attack.
If it has a hand free, it uses a claw as an
additional natural secondary attack.
Damage:
Dragon sired beings have bite and claw attacks.
If the base creature does not have these attack
forms, use the damage values in the table below.
Otherwise, use the values below or the base
creature’s damage values, whichever are
greater.
Size
|
Bite
Damage |
Claw
Damage |
Small
|
1d4
|
1d3 |
Medium
|
1d6 |
1d4 |
Special
Attacks: A dragon sired being retains
all the special attacks of the base creature.
Special
Qualities: A dragon sired being has
all the special qualities of the base creature,
plus darkvision out to 60 feet and low-light
vision. A dragon sired being has energy resistance
(10) based on its dragon variety.
Dragon
Variety |
Energy Resistance (10) |
Black
|
Acid
|
Blue |
Electricity
|
Brass
|
Fire |
Bronze |
Electricity |
Copper
|
Acid |
Gold
|
Fire
|
Green
|
Acid
|
Red
|
Fire
|
Silver
|
Cold |
White
|
Cold
|
Alternate
Form (Su): All dragon sired beings
have an alternate form, as an average member
of the base creature’s type. The may change
into this form or back again as a move action.
In this form, they lose the fly speed, natural
weapons and the natural armor bonus granted
by this template.
Abilities:
Increase from the base creature as follows:
Str +4, Cha +2.
Environment:
Same as either the base creature or the dragon
variety.
Challenge
Rating: Same as the base creature +
1 (minimum 2).
Level
Adjustment: Same as base creature +2. |